AI Insights · Timothy · July 2023
Top 5 Low Poly Games on iOS in Saudi Arabia: Q2 2023
Discover the performance trends of the top 5 low poly games on iOS in Saudi Arabia during Q2 2023, including weekly downloads, revenue, and active users.
In Q2 2023, the top 5 low poly games on iOS in Saudi Arabia showcased diverse performance trends in terms of weekly downloads, revenue, and active users. The data from Sensor Tower provides a comprehensive look into these apps' market behavior.
Roblox exhibited a notable increase in weekly revenue, starting from around $232K at the end of March and peaking at approximately $363K by the end of June. Weekly downloads also followed an upward trajectory, growing from about 26K in late March to over 52K by the end of June. Active users increased from around 566K to over 629K during the same period.
Frozen City had a more varied performance. Weekly revenue saw a decline from approximately $23.5K at the end of March to around $13.7K by the end of June. Downloads decreased from about 20.7K to just over 3.5K. Active users also saw a decline, dropping from nearly 49K to around 19.7K.
Idle Office Tycoon-Money game experienced fluctuations in its metrics. Weekly revenue peaked at approximately $15.3K in mid-April before declining to under $1K by the end of June. Downloads followed a similar pattern, peaking at about 22.6K in mid-April and decreasing to around 1.9K by late June. Active users mirrored this trend, peaking at around 26.7K in early April and falling to approximately 5.6K by the end of June.
Idle Lumber Empire - Wood Game showed significant revenue spikes, especially in early June, when it reached nearly $7K. Downloads saw a peak in late April with about 6.1K, though they dipped to around 1.7K by the end of June. Active users increased from approximately 2.5K in late March to around 3.1K by late June.
Eatventure demonstrated a steady increase in all key metrics. Weekly revenue hovered around the $400-$500 range, peaking at about $571 in mid-June. Downloads saw a significant rise from approximately 4.8K in late March to over 21.7K by the end of June. Active users also showed a strong upward trend, increasing from around 12.8K to over 48K during the quarter.
For more detailed insights and data, visit Sensor Tower.